Project 36km/h Speed and Acceleration Program cover

Project 36km/h

🇺🇸 EN → PT

Build acceleration, max velocity and game-speed actions in 12 weeks.

An offseason system for footballers who want to improve acceleration, top speed, re-acceleration and speed that shows up in the game.

4.8 / 5 · 12 reviews

$38.95

international

R$199 in Brazil

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12 weeks3 phases2 speed days2 gym days1 conditioning

Checkout runs through the RumoAoPro store.

Reviews

Reviews from equivalent RumoAoPro programs

Reviews imported from the previous Loox store, from the Portuguese Project 36 edition.

4.8 / 5 · 12 reviews
I recently changed phones and lost my photos and data, but the program has been helping me a lot.

Adriel A.

Verified purchase

Incredible program. I improved a lot and I am very thankful.

Antonio C.

Verified purchase

Very happy with the purchase. A well-organized sequence of videos and training plan.

Wesley B.

Verified purchase

Who it is for

Built for players who need to run better, not just suffer more.

Project 36 organizes speed as a nervous system quality: enough rest, maximal intent, clean mechanics and progression between field, gym and conditioning.

Good fit
  • You want better acceleration, top speed and re-acceleration
  • You are in the offseason and can train field plus gym
  • You already have some training experience
  • You want a visual, direct structure to follow
Better choose coaching
  • You are returning from injury without clearance
  • You need to fit everything around weekly matches
  • You do not have safe space to sprint
  • You only want conditioning without true speed work

The 3 phases

Athletic base, stronger acceleration and game speed.

Each phase keeps the week simple: two field speed days, two gym days, one conditioning day and two recovery days.

Phase 1 - Athletic Foundation

Weeks 1-4

Phase 1 - Athletic Foundation

Builds the base: sprint mechanics, plyometric tolerance, strength foundation and controlled conditioning.

  • Sprint mechanics
  • Plyometric tolerance
  • Strength foundation
Phase 2 - Acceleration Power

Weeks 5-8

Phase 2 - Acceleration Power

Turns the base into more aggressive acceleration: horizontal force, sharper first steps and resisted sprint work.

  • Sled or hill sprints
  • First-step power
  • More aggressive re-acceleration
Phase 3 - Max Velocity & Game Speed

Weeks 9-12

Phase 3 - Max Velocity & Game Speed

Moves toward top speed and game speed: flying sprints, elasticity, COD and football-specific speed patterns.

  • Max-speed exposure
  • Flying sprint work
  • Game-speed patterns

What is inside

A visual PDF system with clear progression and speed rules.

Project 36km/h PDF cover

12 organized weeks

Three phases with a simple weekly structure for field, gym, conditioning and recovery.

Field speed sessions

Acceleration, resisted sprinting, top speed, re-acceleration, COD and game-speed actions.

Strength support

Lower body, upper body, core and power days to support faster sprint qualities.

Separate conditioning

Conditioning has its own day so speed work does not turn into fatigue work.

Rest rules

The guide explains how long to rest, when to stop the set and how to protect quality.

Video demos

Internal sessions point to demos to reduce confusion around exercise execution.

Sprint logic

Speed needs intent, rest and clean mechanics.

The central rule is simple: for maximal sprint reps, rest about 1 minute for every 10 meters sprinted. If posture, contacts or intent drop, the set is over.

Rest rule

10m = 1 minute, 20m = 2 minutes, 40m = 4 minutes

Quality rule

Every sprint should look fast, sharp and controlled

Stop rule

Stop if posture breaks, contacts get heavy or speed drops

Ball work

Keep it technical and low to moderate intensity

Inside the product

Project 36 already feels like a premium training guide.

The gallery shows real pages from the material: phase overview, sprint rest rules and sample sessions.

Project 36km/h Start Here page
How to use
Project 36km/h sprint rest rules page
Sprint rest rules
Project 36km/h Day 1 acceleration and plyometrics session
Field session

Session examples

From first-step power to game speed.

Acceleration + Plyometrics

Acceleration + Plyometrics

Phase 1 improves mechanics, useful stiffness and intent over the first meters.

Acceleration Power

Acceleration Power

Sled or hill sprint work builds horizontal force and more aggressive first steps.

Max Velocity + Flying Sprints

Max Velocity + Flying Sprints

Top-speed exposure helps the player run faster, smoother and with better rhythm.

Quick questions

Before buying

Is this program for beginners?

It works best for athletes with some training experience. Beginners can use it, but should reduce volume and focus on technique first.

Do I need a sled?

Not necessarily. The material itself suggests hill sprints as an alternative when a sled is not available.

Can I do ball work with it?

Yes, as long as it stays technical and low to moderate intensity. Avoid adding hard small-sided games or extra conditioning.

Can I use it during the season?

This is an offseason program. In-season athletes should reduce volume and place speed work carefully around match days.

Project 36km/h

Want to run faster? Stop treating sprint like cardio.

Enter Project 36 with a clear progression to accelerate, hit top speed and transfer speed into game actions.