“I recently changed phones and lost my photos and data, but the program has been helping me a lot.”
Adriel A.
Verified purchase

Project 36km/h
🇺🇸 EN → PTAn offseason system for footballers who want to improve acceleration, top speed, re-acceleration and speed that shows up in the game.
$38.95
international
R$199 in Brazil
Checkout runs through the RumoAoPro store.
Reviews
Reviews imported from the previous Loox store, from the Portuguese Project 36 edition.
“I recently changed phones and lost my photos and data, but the program has been helping me a lot.”
Adriel A.
Verified purchase
“Incredible program. I improved a lot and I am very thankful.”
Antonio C.
Verified purchase
“Very happy with the purchase. A well-organized sequence of videos and training plan.”
Wesley B.
Verified purchase
Who it is for
Project 36 organizes speed as a nervous system quality: enough rest, maximal intent, clean mechanics and progression between field, gym and conditioning.
The 3 phases
Each phase keeps the week simple: two field speed days, two gym days, one conditioning day and two recovery days.

Weeks 1-4
Builds the base: sprint mechanics, plyometric tolerance, strength foundation and controlled conditioning.

Weeks 5-8
Turns the base into more aggressive acceleration: horizontal force, sharper first steps and resisted sprint work.

Weeks 9-12
Moves toward top speed and game speed: flying sprints, elasticity, COD and football-specific speed patterns.
What is inside

Three phases with a simple weekly structure for field, gym, conditioning and recovery.
Acceleration, resisted sprinting, top speed, re-acceleration, COD and game-speed actions.
Lower body, upper body, core and power days to support faster sprint qualities.
Conditioning has its own day so speed work does not turn into fatigue work.
The guide explains how long to rest, when to stop the set and how to protect quality.
Internal sessions point to demos to reduce confusion around exercise execution.
Sprint logic
The central rule is simple: for maximal sprint reps, rest about 1 minute for every 10 meters sprinted. If posture, contacts or intent drop, the set is over.
Rest rule
10m = 1 minute, 20m = 2 minutes, 40m = 4 minutes
Quality rule
Every sprint should look fast, sharp and controlled
Stop rule
Stop if posture breaks, contacts get heavy or speed drops
Ball work
Keep it technical and low to moderate intensity
Inside the product
The gallery shows real pages from the material: phase overview, sprint rest rules and sample sessions.



Session examples

Phase 1 improves mechanics, useful stiffness and intent over the first meters.

Sled or hill sprint work builds horizontal force and more aggressive first steps.

Top-speed exposure helps the player run faster, smoother and with better rhythm.
Quick questions
It works best for athletes with some training experience. Beginners can use it, but should reduce volume and focus on technique first.
Not necessarily. The material itself suggests hill sprints as an alternative when a sled is not available.
Yes, as long as it stays technical and low to moderate intensity. Avoid adding hard small-sided games or extra conditioning.
This is an offseason program. In-season athletes should reduce volume and place speed work carefully around match days.
Project 36km/h
Enter Project 36 with a clear progression to accelerate, hit top speed and transfer speed into game actions.